The data have yet to be updated since the launch of virtual world Zwinktopia on April 30, but Garell estimates as many as 1.5 million of its members have joined in that time. Just as crucial to potential media partners and advertisers, the average amount of time a user spends on the Zwinky site has doubled to 50 minutes in the past month. ![]() With such growth already apparent, IAC hopes to see Zwinktopia expand to as many as 10 million users in the next nine months, Garell said.įleury says she can spend several hours a day in Zwinky land. Much of that time is devoted to dissecting teenage woes with her online friends, who “are always talking about boyfriends and girlfriends.” Aside from socializing, the game also lets you decorate your own home and customize your avatar with only the hottest trends and fashion. “There’s a lot of flirting going on,” she said. While her real-world self might giggle over the latest cartoon movie with schoolmates, online “it’s all serious and you have to watch R-rated movies a lot to know what everyone is talking about.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |